Just got my hands on a hard copy/dead tree edition of The Kobold Guide to Game Design, Volume III, to which I contributed but a single sentence (the blurb on the front cover). However, it is a wonderful book, with essays by Monte Cook on Game Balance, Rob Heinsoo on Key Mechanics and Hooks, Ed Greenwood on Plots, Colin McComb on Combat Systems, and Wolfgang Baur on drums (and everything else). A great little book, and highly recommended.
SUMO: 2017 Aki Basho Senshuraku [Final Day] (Day 15) - Here we are at last, Day 15, senshuraku [the final day] of this incredibly strange Aki Basho. And in the end, despite all the strangeness, the yusho [tourn...
6 hours ago